The Oscar’s Grind is an archetypal positive progression strategy. It is also called Hoyle’s Press. In German and French it is often refered to as the Pluscoup progression. Like most famous roulette systems, it has originally been created for the Even Chances (Red, Black, High, Low, Odd, Even). But like most good ideas, it can be modified and used for many other bets, like Dozens or Streets. Our aim is to win just one precious unit. As with any system the value of the unit can be anything from $0.1 to $1K depending on you bankroll and the table limits.
The ideas behind the system
The main concept is that there are periods of many wins and periods of many losses. Losses and wins often come in streaks. In a way, we follow the trend. We try to keep our bets low on the losing streaks and increase them on the winning streaks that hopefully will follow.
Furthermore, it is better to increase your bets when winning, than when losing, because it keeps your bankroll (even when your are losing overall) in some sort of balance.
Finally, we prefer to increase our bets slowly, by only one unit, to avoid the fast escalation of our bets.
|BET AMOUNT||OUTCOME||TOTAL PROFIT|
In the last spin, according to the rules, we only bet 2 units instead of 3 units. Because 2 units are enough to bring us to profit.
Advantages and disadvantages
Now let’s examine two different scenarios in order to understand the strengths and weaknesses of Oscar’s Grind.
In 19 spins we faced 13 Losses and only 6 wins. Still we managed to achieve profit. This kind of spin sequences are ideal for Oscar’s Grind. It can withstand many consecutive losses. Actually it shines against long loosing streaks. It is a very resilient method, with rare defensive qualities and it can take great advantage of a favorable run of luck.
In 19 spins, with 8 wins and 11 losses, we are still losing 8 units. With many other systems, like Labouchere, or Tier et Tout we would have been in profit. Oscar’s Grind however, can not capitalize on single wins and “choppy” sequences; it needs consecutive wins to show its strength. In fact single wins are harmful for this system, because they increase the betting amount.
Oscar’s Grind for dozens
We can easily apply the Pluscoup to the dozens. We can choose to bet one dozen or bet on two dozens. In case we bet on two dozens I suggest to bet the two dozens that have come lately and avoid the “sleeping” dozen. Obviously, the pros and cons we saw in even chances hold true for the dozens too. Oscar’s Grind loves long series and hates chopping streaks with alternating wins and losses. Here is a good scenario, in which we are betting on one dozen.
In 23 spins, instead of the “expected” 7 wins, we only get 5 wins, yet we manage to win 2 units (flat betting 1 unit without any strategy, would lead us to 8 units loss). But the beauty of this progression is not the profit, it is the fact that we managed that with a maximum bet of only 4 units. Not many systems can do this. Also note, that in the last spin, if we want to be very conservative we could bet only 2 units instead of 3, which would give us a “total profit” of 0. Which is still great for such a sequence. And then start a new session with 1 unit.